Progress
Like usual, we have mode progress in some aspects and fixed some oversights that were previously overlooked. Getting multiplayer to function is still ongoing, and our programmers are slowly pulling out their hairs as they attempt to do so. When leaving a lobby, we modified it so that if the host leaves the lobby, it would now completely disband the lobby and kick both the host and partner out. The Room code input panel now only allows numbers to be typed into the input field. We also had another issue if there is a space in a lobby name, it would crash the main server, but we fixed it by replacing any space in the name with a dash '-'. Both Levels are presentable, and we now just await for our dear programmers to get networking functional so that we can test the levels and make any relevant changes based on the issues that appear and the feedback that our testers give us.
Playtime Retreat
Status | In development |
Author | Like7 |
Genre | Platformer, Puzzle |
Tags | 3D, Co-op, First-Person, Physics |
More posts
- The Current state of the ProjectAug 25, 2022
- More UpdatesAug 25, 2022
- The work so farAug 25, 2022
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